In a move that surprised quite a few people, Telltale announced not one, but two brand new games at today’s Spike TV’s VGX event. They join indie developer Hello Games (of Joe Danger fame) in announcing brand new projects at the event, which also included a slew of new information for the releases of 2014. Continue reading »
New Game Plus presents the all new spin off show, Graphic Content – a show all about comics! In this episode we introduce our hosts – including the acclaimed author […]click here
Jason talks to not one, but two of the developers behind DICE's Battlefield 4. He speaks to Producer Daniel Matros (at Tokyo Games Show 2013) and Creative Director Lars Gustausson […]click here
In a move that surprised quite a few people, Telltale announced not one, but two brand new games at today’s Spike TV’s VGX event. They join indie developer Hello Games […]click here
We have some local eSports happening this Saturday (7/12) with the Team Immunity Dota 2 Masters with some of the best teams in Australia heading down to Monash University Caulfield […]click here
We have some local eSports happening this Saturday (7/12) with the Team Immunity Dota 2 Masters with some of the best teams in Australia heading down to Monash University Caulfield to fight it out for thousands of dollars in cash and prizes! The event will be live streamed on the Beyond The Summit twitch channel starting around 11:30am with casting from @BTSGoDz coming all the way from the US as well as @Basskip who you may have seen commentating the Sina Cup.
The Burnout games were always among the fastest, most exciting edge-of-your-seat racers available on the market. For a time, they co-existed side-by-side with the Need for Speed franchise, with the former focusing on ballsy, death defying adrenaline rushes, whereas the latter was always more of a racing specialist, with the series’ signature cop pursuits a staple of the fun.
Now, with the Burnout series seemingly (sadly) in remission, EA seems to have been steadily been integrating its DNA into the Need for Speed franchise with successful results. Need for Speed: Rivals is no different, and feels like a beautiful marriage between the two games, ingraining the classic Need for Speed ‘cops vs. racers’ gameplay with open-world freedom that lets you play the way you want without giving too much of a helping hand.
We sat down at a preview event for some lengthy hands-on time with the brand new Need for Speed: Rivals, and also had a brief chat with James Mouat, lead designer on the project at Ghost Games (formerly EA Gothenburg), which has been handed the NFS reins for the first time. Continue reading »