New Game Plus > Author: Donald Duong
Published by Donald Duong on October 15, 2014 Australian Game Developer Awards Nominees Announced

Crawl screenshotThe Game Developers’ Association of Australia has announced the nominees of the Australian Game Developer Awards. Powerhoof Studios’ dungeon-crawler Crawl has lead the way with five nominations, including Game of the Year. Kumobius and Loveshack Entertainment each received four nominations for their games Duet and Framed.

“This year’s submissions demonstrate that Australian developers are innovating across the board,” said Simon Joslin, Creative Director of The Voxel Agents and member of the judging committee, “From adventurous storytelling to ideas so simple you wonder how you didn’t come up with them. What was consistent across the submissions was that they were made by teams with a clear vision of a unique and satisfying player experience, and executed at a truly world class level.”

The full list of nominees are: Continue reading »

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Published by Donald Duong on October 7, 2014 Vib-Ribbon Coming To PS3, Vita, PS4

After teasing the game at its E3 press conference, Sony has announced that it will be re-releasing the 1999 rhythm title Vib-Ribbon for the Playstation 3, PS Vita and Playstation 4. Vib-Ribbon allowed players to use their audio CDs to play through procedurally-generated stages.

The Platstation 3 version will retain the ability for players to use their audio CDs. Sony has not announced if the PS Vita or Playstation 4 versions will have a substituted feature. Continue reading »

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Published by Donald Duong on August 13, 2014 Six Stories From Gamescom

Gamescom logoGamescom is Europe’s largest gaming convention, and sits alongside E3 and Tokyo Game Show as a vehicle for  major announcements. This year’s Gamescom is no exception, with several stories coming out of Microsoft’s and Sony’s press events.

Here are the highlights from last night’s proceedings. Continue reading »

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Published by Donald Duong on August 7, 2014 Twitch Implements Audio Recognition, Changes to VODs

Twitch logoThe streaming service Twitch has announced a number of changes to its service, most notably implementing audio-recognition controls onto Past Broadcasts and Highlights videos stored on its site.

Twitch will now scan archived videos using the third-party service Audible Magic for any piece of audio that is controlled by Audible Magic clients — this includes in-game and ambient music. If it detects any deemed copyright breach in a 30 minute block of video, Twitch will mute that entire half-hour.

These audio controls will not be implemented into live streams. Continue reading »

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Published by Donald Duong on July 31, 2014 Deep Silver Acquires Homefront: The Revolution

Publisher Deep Silver has acquired the Homefront brand from Crytek, less than two months after Homefront: The Revolution was announced. The game’s development team, originally working out of Crytek UK’s offices, will be transferred to Deep Silver’s newly founded Dambuster Studios; both offices are located in Nottingham.

Following this announcement, Crytek confirmed this sale and additionally confirmed layoffs from its US studio. Crytek US was working on Hunt: Horrors of the Gilded Age; development of this title will be transferred to Crytek Frankfurt.  Continue reading »

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Published by Donald Duong on July 30, 2014 EA Unveils New Subscription Service

EA AccessEA has announced EA Access, its new subscription service launching on Xbox One. For $5.99 per month (or $39.99 per year), EA Access subscribers will receive a number of benefits, including access to a library of games, a 10% discount on digitally purchased EA titles and the ability to download and play upcoming games five days before release. Continue reading »

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Published by Donald Duong on July 23, 2014 Battlefield: Hardline, Dragon Age: Inquisition Delayed

Battlefield HardlineBattlefield: Hardline has been delayed and will be released in 2015, while Dragon Age: Inquisition has been pushed back from October 9 to November 21.

DICE Vice President an General Manager Karl Magnus Troedsson explained the reasons for Battlefield: Hardline‘s delay in a blog post, citing feedback from the recent beta: “This feedback…spurred us to start thinking about other possibilities and ways we could push Hardline innovation further and make the game even better. The more we thought about these ideas, the more we knew we had to get them into the game you will all be playing. However, there was only one problem. We would need more time. Time that we didn’t have if we decided to move forward with launching in just a couple of months.” Continue reading »

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Published by Donald Duong on July 18, 2014 Microsoft Lays Of 18,000 Employees, Shuts Xbox Entertainment

Microsoft CEO Satya Nadella announced in a company email that Microsoft will be letting go of 18,000 employees. 12,500 of these losses will come from the company’s recently acquired Nokia Devices and Services division, however other areas will be affected. Xbox head Phil Spencer has confirmed that the Xbox Entertainment Studios division will be closing in the coming months.

Xbox Entertainment Studios was originally set to produce original content for Xbox Live, including documentaries, reboots and original productions. A small number of employees will remain to continue production on the Halo: Nightfall digital series as well as the Halo TV series, as well as Signal To Noise, the documentary which recently found the fabled stockpile of buried E.T. The Extra-Terrestrial cartridges. Continue reading »

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Published by Donald Duong on June 10, 2014 Woooo!! Part Twoooo!! Sony’s E3 2014 Press Conference

Sony E3 Tim SchaferTwo years ago, Sony’s press conference was full of Woooo Boys, the kind of people that whooped and hollered at the drop of a microphone, hat or otherwise. It was also a different environment compared to today. Back then, Microsoft had the mild advantage and the PS4 was merely the dreams of fanboys and Sony execs. Back then, the Woooo Boys were a nuisance.

The Woooo Boys were back for this year’s conference, and sure they were still insufferable, but this time they accompanied a cocksure Sony, a company clearly in the lead. Continue reading »

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Published by Donald Duong on June 10, 2014 In A Limbo State: Microsoft’s E3 2014 Press Conference

Xbox Phil Spencer LimboAbout two-thirds into Microsoft’s press conference, the head of Microsoft’s Xbox division, Phil Spencer, walked on to the stage wearing a Limbo shirt, unintentionally reflecting the current state of the Xbox One. This time last year, it was pitched as an All In One entertainment unit, the Kinect placed front and centre. Now, the console doesn’t even come with the Kinect.

It’s a testament to Phil Spencer’s new vision for the Xbox One (i.e. the polar opposite of Don Mattrick’s vision) that the Kinect was quarantined to a 60 second segment from Harmonix announcing the downloadable Dance Central Spotlight. No Kinect Sports, Kinectimals, “Xbox On” or any of that in sight.

So what is Microsoft to do? Continue reading »

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